Post by Yoya DuSang on Dec 15, 2013 17:13:02 GMT -8
Alchemy 3 lvs Total:
Price: $50
Price: $50
Price: $50
Acid Bomb
The ability to create a bomb that has Acid inside of it that sprays in a 5 foot radius.
Price: $50
Alchemical Zombie 4 Lvls Total: 200
Price: $50
Price: $50
Price: $50
Price: $50
Chameleon
The ability to create a potion or oil that allows your skin to change color. (See Stealth)
Price: $50
Cognotation 4 Lvls Total: 200
Price: $50
Price: $50
Price: $50
Flesh Weaving 3 Lvls Total: 150
Price: $50
Mutagen 4 lvls Total: 200
Price: $50
Price: $50
Price: $50
Price: $50
Nail Bomb
The ability to create an irish nail bomb, and other bombs that fall into the same category.
Price: $50
Plague Bomb
The ability to create a bomb that causes creatures to be plagued with boils, sores, and fever.
Price: $75
Poison Bomb
The ability to create a bomb that has a poisonous gas/ dart inside of it.
Price: $50
Poison Resistance
Become Resistant to Poison, not immune.
Price: $50
Smoke Bomb
The ability to make a smoke bomb and other bombs in the same category. (These bombs do not cause harm but distractions.)
Price: $50
Swift Alchemy
Reduce the time spent on creating alchemic potions/bombs by half. Going down to 1/2 post.)
Price: $50
Transmutation:
Level 1: The ability to change one common material to another common material. Price: $10
Level 2: The ability to take one common material and change it to a jellified version. $20
Level 3: The ability to change one common material into an uncommon material. $30
Grand Discoveries! 6 Choices 100 Each
Change Alignment
The ability to change alignment at will
Price: $100
Eternal Youth
Stay young. (Can still be killed due to murder or illness.)
Price: $100
Philospher's Stone
Gain the ability to create a Philospher's stone. Gaining the ability to turn lead into gold and iron into silver. (Cannot be used to buy abilities.)
Price: $100
Poison Touch
Gain the ability to poison someone with a touch
Price: $100
Soul Shards
Gain the ability to create crystallized souls, These shards are used to make humunculi and other such creations. The possibilities of these shards can be discovered by experimentation but their main purpose is to make these creations.
Price: $100
True Mutagen
Gain +6 to Str, Dex, and Con for 2 hrs. (Requires all 4 levels of Mutagen)
Price: $100
True Cognotation
Gain +6 to Int, Wis, and Cha for 2 hrs. (Requires all 4 levels of Cognotation)
Price: $100
Regenerator
Much like how a reptile can regrow appendages, so too can the user. The lost limb will take one month real-time to regrow. During this time, any thread that the character joins (unless it's in the past, or was started before the loss of limb) will still have to play as if the limb is regrowing, either as a mass of flesh that slowly defines itself, or regrowing from scratch, all the way up from the equivalent of an infant's limb to full maturity.
Price: $100
- Heating
Price: $50
- Alchemy
Price: $50
- True Alchemy
Price: $50
Acid Bomb
The ability to create a bomb that has Acid inside of it that sprays in a 5 foot radius.
Price: $50
Alchemical Zombie 4 Lvls Total: 200
- Lesser
Price: $50
- Intermediate
Price: $50
- Greater
Price: $50
- Mythic
Price: $50
Chameleon
The ability to create a potion or oil that allows your skin to change color. (See Stealth)
Price: $50
Cognotation 4 Lvls Total: 200
- Charisma
Price: $50
- Wisdom
Gain +2 to Wis for 1 hr. (50 words must be spent for creation.)
Price: $50
- Intelligence
Price: $50
- Smart Cookie
Price: $50
Flesh Weaving 3 Lvls Total: 150
- Flesh Stitching
Price: $50
- Flesh Sculpting
The user is able to surpass their previous abilities and further delve into the taboo. Able to now alter animals far past their original creation one can now create chimeras out of animals only.
Price: $50 - Flesh Master
Price: $50
Mutagen 4 lvls Total: 200
- Constitution.
Price: $50
- Dexterity
Price: $50
- Strength
Price: $50
- All of the Above
Price: $50
Nail Bomb
The ability to create an irish nail bomb, and other bombs that fall into the same category.
Price: $50
Plague Bomb
The ability to create a bomb that causes creatures to be plagued with boils, sores, and fever.
Price: $75
Poison Bomb
The ability to create a bomb that has a poisonous gas/ dart inside of it.
Price: $50
Poison Resistance
Become Resistant to Poison, not immune.
Price: $50
Smoke Bomb
The ability to make a smoke bomb and other bombs in the same category. (These bombs do not cause harm but distractions.)
Price: $50
Swift Alchemy
Reduce the time spent on creating alchemic potions/bombs by half. Going down to 1/2 post.)
Price: $50
Transmutation:
Level 1: The ability to change one common material to another common material. Price: $10
Level 2: The ability to take one common material and change it to a jellified version. $20
Level 3: The ability to change one common material into an uncommon material. $30
Grand Discoveries! 6 Choices 100 Each
Grand Discoveries can only be taken if you Lvl 3 Alchemy. Added note any Grand Discovery that you make takes 150 words to create.
Change Alignment
The ability to change alignment at will
Price: $100
Eternal Youth
Stay young. (Can still be killed due to murder or illness.)
Price: $100
Philospher's Stone
Gain the ability to create a Philospher's stone. Gaining the ability to turn lead into gold and iron into silver. (Cannot be used to buy abilities.)
Price: $100
Poison Touch
Gain the ability to poison someone with a touch
Price: $100
Soul Shards
Gain the ability to create crystallized souls, These shards are used to make humunculi and other such creations. The possibilities of these shards can be discovered by experimentation but their main purpose is to make these creations.
Price: $100
True Mutagen
Gain +6 to Str, Dex, and Con for 2 hrs. (Requires all 4 levels of Mutagen)
Price: $100
True Cognotation
Gain +6 to Int, Wis, and Cha for 2 hrs. (Requires all 4 levels of Cognotation)
Price: $100
Regenerator
Much like how a reptile can regrow appendages, so too can the user. The lost limb will take one month real-time to regrow. During this time, any thread that the character joins (unless it's in the past, or was started before the loss of limb) will still have to play as if the limb is regrowing, either as a mass of flesh that slowly defines itself, or regrowing from scratch, all the way up from the equivalent of an infant's limb to full maturity.
Price: $100